feat: 导入的 skills 默认存到 ~/.ias/skills/

- Import/Delete 目标改为 ~/.ias/skills/(全局共享)
- SkillRegistry::load() 返回 (Self, Vec<String>) 替代 Result
  允许部分加载:格式不兼容的 skill 记录警告但不阻止加载
- 新增 global_skills_dir() 辅助函数
This commit is contained in:
2026-06-02 10:02:54 +08:00
parent e88f3240c4
commit f7ba23db94
13 changed files with 40 additions and 1570 deletions
+22 -17
View File
@@ -206,15 +206,13 @@ async fn cmd_listen(
}
// 加载系统 Skills
let skill_registry = match SkillRegistry::load("resources/skills", "skills").await {
Ok(r) => {
info!("已加载 {} 个技能", r.count());
Some(Arc::new(r))
}
Err(e) => {
info!("技能加载结果: {:?}", e);
None
let (skill_registry, _warnings) = SkillRegistry::load("resources/skills", "skills").await;
let skill_registry = {
if !_warnings.is_empty() {
info!("技能加载警告: {:?}", _warnings);
}
info!("已加载 {} 个技能", skill_registry.count());
Some(Arc::new(skill_registry))
};
// 审批管理器
@@ -795,10 +793,19 @@ async fn cmd_send(
}
}
fn global_skills_dir() -> std::path::PathBuf {
dirs::home_dir()
.unwrap_or_else(|| std::path::PathBuf::from("."))
.join(".ias")
.join("skills")
}
async fn cmd_skills(action: SkillsAction) {
use dialoguer::{MultiSelect, theme::ColorfulTheme};
use console::Term;
let global_dir = global_skills_dir();
match action {
SkillsAction::List => {
let discovered = skills_importer::discover_skills();
@@ -833,8 +840,8 @@ async fn cmd_skills(action: SkillsAction) {
return;
}
let dest = std::path::PathBuf::from("skills");
std::fs::create_dir_all(&dest).ok();
let dest = &global_dir;
std::fs::create_dir_all(dest).ok();
let mut imported = 0;
let mut skipped = 0;
@@ -852,18 +859,16 @@ async fn cmd_skills(action: SkillsAction) {
}
}
}
println!("\n完成:导入 {imported} 个,跳过 {skipped}");
println!("重启 iAs 后生效");
println!("\n完成:导入 {imported} 个,跳过 {skipped} (→ {})", global_dir.display());
}
SkillsAction::Delete => {
let skills_dir = std::path::PathBuf::from("skills");
if !skills_dir.exists() {
println!("skills 目录不存在,没有可删除的 Skill");
if !global_dir.exists() {
println!("全局 skills 目录不存在,没有可删除的 Skill");
return;
}
let mut entries: Vec<(String, String)> = Vec::new();
if let Ok(dir) = std::fs::read_dir(&skills_dir) {
if let Ok(dir) = std::fs::read_dir(&global_dir) {
for entry in dir.flatten() {
let path = entry.path();
if path.is_dir() && path.join("SKILL.md").exists() {
@@ -901,7 +906,7 @@ async fn cmd_skills(action: SkillsAction) {
let mut deleted = 0;
for idx in selection {
let (name, _) = &entries[idx];
let path = skills_dir.join(name);
let path = global_dir.join(name);
match std::fs::remove_dir_all(&path) {
Ok(_) => {
println!(" ✅ 已删除 {name}");